Ensol
About the Project:
Ensol is an isometric action-adventure game where you uncover the mystery of an artificial forest paradise that will do anything to stop you from leaving. I worked in a team of 9 people to develop this game using Unity and we ended up releasing it on Steam!
My Role:
- Programmed and designed enemy NPCs which were implemented using behavior trees and context-based steering.
- Created and assigned programming tasks to ensure deadlines were met.
- Implemented various core gameplay systems and UI elements.
Read more about our enemy creation process here.